Sephiran said:
firebush03 said:
Spent a lot of resources on it? They spent nothing on the development, and — from what I have heard — have only changed the game for the worse. Also, “nobody predicted the game would still be alive now†is a red herring to the suggested point that Microsoft was taking a risk in purchasing Mojang. (Unless you are literally just trying to say that nobody would’ve been able to predict the longevity of this game’s legs & nothing else…which is kinda a useless point in a vacuum. The gaming industry was very different back in 2014. There were no GTAV’s, Fortnite’s, MK8D, etc., that were selling through millions of units several years later. There was no expectation for such legs back then, so ofc nobody would’ve predicted this.) Microsoft purchased Mojang 3y after Minecraft was released (2014). This was back when Minecraft was taking off, hence the astronomical $2.5bil price tag over a studio with one big game in its resumé. Microsoft has been nothing more than a cannibalist over the past decade in gaming. No original titles made from home-grown studios. Only purchasing reputable studios (Bethesda, Activision, etc.) and IP (CoD, Crash Bandicoot, Spyro, etc.) so as to pump-up the Microsoft Gaming brand & short-term profits. |
Yeah basically Microsoft whole history in gaming has been to use their money advantage to buy up tons of studios, all while portraying themselves as an underdog compared to Sony and Nintendo which has always been ludicrous. Even during the first Xbox console they made a lot of western publishers stop making games for Nintendo consoles and instead make games for Xbox, which is one of the reasons why Gamecube failed so hard. |
So... "Minecraft for Switch does not count as a Microsoft game and Microsoft boycotted Gamecube and that's the reason Nintendo failed hard with that console"
Yeah... and Santa Claus does not give gifts to children in Africa because he is RACIST---> same logic.