By using this site, you agree to our Privacy Policy and our Terms of Use. Close
deskpro2k3 said:

Also, let's be honest, this isn’t just about making Aloy look like a warrior. Aloy could still look like someone who climbs mountains and fights robots while staying closer to the natural beauty of her reference model. The model was picked for a reason, after all.

Overall you seem to be asking why a developer would customise an original character beyond the features of the face model/ref but that doesn't really need answering. Alloy is Alloy, a character the developers have designed and envisioned before the face model is even selected. She is not the face model, who is there as a reference. I think a bigger question is why you need Alloy to look exactly like the face model?

What bothers you about the design and vision from the developers, to the point that it requires explanation?


Last edited by Otter - on 16 December 2024