By using this site, you agree to our Privacy Policy and our Terms of Use. Close
G2ThaUNiT said:
Darashiva said:

I don't think the idea was ever that the sales were necessarily bad, just disappointing from S-E's point of view. Admittedly they are quite notorious for always being disappointed in the sales of their games, so I feel like it's at least partially because they have vastly unrealistic expectations for almost all their games.

Considering FF used to sell upwards of 10 million copies with each release practically routinely starting with FF7, and FF being one of the most storied and best-selling franchises in all of gaming, SE should absolutely be having higher than average expectations compared to their other games. It's true they've historically had unrealistic expectations, but FF should always be the exception.

None of their other games get the budget the way FF does. Therefore, each release should be paying off the most for them. Selling 3-4 million units or wherever Rebirth is currently just isn't going to cut it considering the amount of investment in development and marketing they put into these titles.

True, FF is and pretty much always has been their flagship franchise, but I think there are a lot of issues with their expectations regarding Rebirth in particular. It's a direct continuation of a story of a game from the previous console generation released only on one platform so far, so if you don't have a PS5 you have no option of playing the game yet even if you'd like to, and I'm fairly certain not everyone who'd like to play the game have a PS5. They've obviously realized this as well since they've been talking about ending any exclusivity deals going forward. Obviously there are also those people who played Remake, and don't care about playing the story further, which will have diminished sales as well, though I imagine Rebirth's critical reception has also attracted new players to the series as well.