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firebush03 said:
JackHandy said:

Ah, the ol' one-percent-is-evil thing.

So I suppose if Nintendo were an up-and-coming, small indie team of five guys, it would be okay for them to try and shut down the theft of their IP. Is that correct? Would you be supportive of that? Because that's how your post reads. That if you don't have lots of money and success, you can protect your IP. But if, through hard work and great decision-making, you happen to become successful and make a lot of money, you void that right. Your IP should be stolen whenever thieves want to steal it, because you deserve it... you bunch of stupid rich people with tons of money!  

Wrong! If a small indie team decided to file multimillion dollar lawsuits on an individual, then that small indie dev team will recieve from me the same exact criticism which I have already levied out against Nintendo here. It's not that complicated. Heck, if some average person stole smth from a person making $50k/year, and the $50k/year dude responds with a multimillion dollar lawsuit, then I'm gonna call that $50k/year dude out on being a complete sociopath lol. (Though if a big business were to rob that person making $50k/year...oh wait. They already do that on the daily.)

So in other words, no one is allowed to defend themselves from theft, and all devs should just suck it up when you want something for free.

Methinks you underestimate the amount of money that goes around in businesses like these, and the amount of money that is lost due to piracy.

Also, it's not like Nintendo can unilaterally decide the fines. That's what the courts do. If you have problems with that, you should be barking up that tree instead.