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2-4 new IPs a gen is healthy, but it's far less important than being consistent in quality and release schedules of existing IPs.
Some oversights on Switch after nearly 8 years
-Star Fox
-Rhythm Heaven
-A new DK game. DK as an IP just has two ports.
-Wario Land
-Kid Icarus - not even a port or remake of Uprising
And that doesn't even encompass everything. they could revive
-Chibi-Robo
-Wave Race
-1080
-Excite
-Pushmo
-Pilotwings
-Nintendogs

Nintendo is better at keeping IPs alive than Sony or Microsoft, but there's still work to be done.



Lifetime Sales Predictions 

Switch: 161 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million)

PS5: 115 million (was 105 million) Xbox Series S/X: 48 million (was 60 million, then 67 million, then 57 million)

PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)

3DS: 75.5 mil (was 73, then 77 million)

"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima