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firebush03 said:
deerox said:

Comparison for Mario & Luigi first week sales:

Mario & Luigi: Superstar Saga (GBA) - 63,839
Mario & Luigi: Partners in Time (DS) - 133,229
Mario & Luigi: Bowser's Inside Story (DS) - 220,055
Mario & Luigi: Dream Team (3DS) - 108,005
Mario & Luigi: Paper Jam (3DS) - 50,105
Mario & Luigi: Superstar Saga + Bowser's Minions (3DS) - 28,163
Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey (3DS) - 9,178
Mario & Luigi: Brothership (NSW) - 63,441

Second weakest non-remake/remaster launch in the franchise? On NSW? That's no good...is it possible Mario RPG fatigue is finally settling in?

Tober said:
firebush03 said:

Second weakest non-remake/remaster launch in the franchise? On NSW? That's no good...is it possible Mario RPG fatigue is finally settling in?

Perhaps they could have spaced it out a bit better over the Switch' lifetime. 3 of them within 12 months is a bit much. Also 2024 has been a super busy jrpg year. There is no lack of options.

Considering the potential of digital sales, there's always the possibility of a good enough ratio that it'll be around Dream Team sales anyway

 What remains to be seen is how it'll perform. Over the course of the next 2 months. M&L is arguably the weaker selling Mario RPG series so this isn't too shocking, but the fact it was the only original release of the 3 recent RPGs leaves perplex to what the market wants. It certainly could be a matter of potential fatigue at this point. 

Anywoo, the 20%-40% ratio sold is what's got me slightly less worried because it means they also have their stock ready for the big season. There will be plenty to go around.

In any case, I do think Brothership is up to a good start nonetheless if you look at the international market. 



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