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curl-6 said:

I don't think it's wrong to describe Sega as a one hit wonder in terms of commercial success in the console market, but I would say that this doesn't necessarily mean their less successful systems had nothing to offer.

Sales and quality don't necessarily go hand in hand.

Fair. Pretty sure the Master System and its Japan only predecessor were profitable. The market was so much smaller back then, though. In a different comparison, an indie movie with a budget of about a million that makes a few million in total isn't necessarily a hit.

32X, Saturn, and Dreamcast were all commercial failures. CD probably was a failure as well. Sega spent over a generation of its hardware existence losing money.

In all fairness, Xbox lost billions on their first console alone. But it's Microsoft with a massive war chest. 



Lifetime Sales Predictions 

Switch: 161 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million)

PS5: 115 million (was 105 million) Xbox Series S/X: 48 million (was 60 million, then 67 million, then 57 million)

PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)

3DS: 75.5 mil (was 73, then 77 million)

"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima