curl-6 said: I don't think it's wrong to describe Sega as a one hit wonder in terms of commercial success in the console market, but I would say that this doesn't necessarily mean their less successful systems had nothing to offer. |
Fair. Pretty sure the Master System and its Japan only predecessor were profitable. The market was so much smaller back then, though. In a different comparison, an indie movie with a budget of about a million that makes a few million in total isn't necessarily a hit.
32X, Saturn, and Dreamcast were all commercial failures. CD probably was a failure as well. Sega spent over a generation of its hardware existence losing money.
In all fairness, Xbox lost billions on their first console alone. But it's Microsoft with a massive war chest.
Lifetime Sales Predictions
Switch: 161 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million)
PS5: 115 million (was 105 million) Xbox Series S/X: 48 million (was 60 million, then 67 million, then 57 million)
PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)
3DS: 75.5 mil (was 73, then 77 million)
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