h2ohno said: I think The Last of Us Part 1 would have gone over better if it was Naughty Dog getting used to the new hardware to really knock it out of the park with their first new game the way the 2014 version was for the development of Uncharted 4 on the PS4. Instead, it just led to another remaster of the 2nd game with no new game from the studio so much as announced 4 years into the generation. That's ultimately the difference between the rerelease situation on Sony and Nintendo platforms. Nintendo fans have every reason to believe Nintendo's rereleases are there to give development teams time to finish and perfect new games, while many Playstation fans feel their rereleases are taking the place of new games and are being worked on instead of new games. |
I understand that feeling, but it's a bit misguided. Sony ports are primarily handled by newer developers as a way to train them in developing future games. The reason Sony is releasing fewer games is that they pride themselves on delivering polished and bug-free experiences. Even if they aren't always the most creative or grand in scope within the industry, Sony games generally feature tight gameplay, responsive controls, and high production value. In that sense they are exactly like Nintendo, and they certainly want to maintain that standard.