Bizwas said: I actually also just started BG3 (finally), am about seven hours in - but I think it's not for me. It's awesome what they have done with the story and the characters, the world where it feels like encounters are just happening naturally and could go in any direction, and even though it annoys me when my dice rolls don't go my way and the game thus forces me down a different path then I wanted to take, I get why that is an interesting mechanic. But I really can't get over the combat, I hate it. And I don't want to put in hours of research to "git gud" and see whether that would make a difference. Story/characters kept me playing until now, but everytime I step into a battle it annoys me so much I just feel like stopping playing. Still happy I got a glimpse of why it's a special game and many people love it so much, but as of now I'll call it quits at hour seven. |
Maybe a difficulty issue? You could get more fun out of it on lower difficulties and it might move faster... but, I'd say stick with it anf don't lowrr the difficulty. If it's anything like Divinity it takes a long while to get into the hooks in you of gearing up, itemization and class and party building, mid maxing and all that. For me I found them decent off the bat, not really impressive but the more time played the more thr addiction grows and it doesn't stop growing. When you start looting higher teir gear and what not there's a cool gameplay loop, it's just 10- 20 hours In to really get going. Again, only experience with Divinity games. I've yet to play this masterpiece.