By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Pemalite said:
Chrkeller said:

Drivers.  I've had issues with a few games here and there.  


Drivers also get updated on console, it's just conveniently rolled into the firmware updates. But they happen.
...But on PC drivers can get updated automagically via your normal Windows update if you don't wish to do it manually.

...But a quick check and I am still running with Radeon drivers from February this year. (24.2.1)
...So I still don't get where the maintenance thing comes into it, my system plays the latest games fine.


Chrkeller said:

I prefer PC but I think it is wrong to push my opinion on others.  Getting a PC up and running requires more than a console.  Recently I had to deal with Intel over voltage and had to update BIOS.  Many don't want to deal with it.  

Every discussion you make in life is surrounded by opinion.
Merely stating "I think it is wrong to push my opinion on others" is literally an opinion being pushed on others.

Chrkeller said:

There are also devastating poor ports.  Hogwarts on PC was unplayable for 6 months.  Crashed every 5 minutes.

Consoles are easier, that is just a fact.  

There are plenty of shit ports on consoles, there are many instances where games on console were simply unplayable on release.

Let's take Pokemon Violet and Scarlett, those games still suffer from poor frame pacing, poor frame rates and other issues... It's been how many years now?
It was also an exclusive high profile release. On PC you can just throw more hardware at the problem.

I could also mention the Master Chief Collection as another technical showstopper... Let's not forget Assassins Creed Unity, Arkham Knight, Mass Effect Andromeda...

Or maybe something like the Chrono Cross Remaster which performs so badly on PS5, it is actually inferior to the PS1 version?

Bad ports are not PC exclusive or a PC issue, it's a developer issue.

HoloDust said:

I've tried to convince a friend of mine, who pretty much falls into "money is no object" category when it comes to home entertainment, to switch to PC gaming for quite a while now - he just flat out refuses to move away from PS due to "convenience and physical media". I guess those sort of folks are Sony's potential customers for PS5 Pro (though he has no interest in it, so far).

Don't get me wrong, I'll definitely get the PS5 Pro, just like I got the Xbox One X and the Playstation 4 Pro, because I am a hoarder of physical console games... But I am not going to fight over the limited launch quantities like I did with the One X/PS4 Pro.

But there is no denying how convenient it is to have a PC with a full digital library verses having to get up and change discs out on console... Plus still requiring 32 terabytes of hard drive space to keep everything installed and updated on my Series X even though my library is entirely physical.

G2ThaUNiT said:

The biggest ones you'll primarily get to make the switch to PC will be the multiplayer diehards. When I first got married, my brother in laws and their friends were playing Fortnite on PS4. I wasn't a fan of the game, but I didn't want to ignore their invites to play the game. They already loved my PC because of the lighting I had on it. One time they came to visit and wanted to see what Fortnite was like on my PC. Other than the immediate notice of a higher framerate and fidelity, they noticed there were no shadows. I told them I turned that setting off because there were always players hiding under a tree or something and the shadows were making it harder to see them.

This little tidbit blew their minds because that was an issue they always experienced, and you obviously couldn't adjust such settings on console. So over the course of the next year and a half, both of them, and about 8 of their friends all sold their PS4s to build their own PCs just to technically gimp their actual experience

That led to other MP games they love to play like CoD and Apex Legends where they were intentionally making their games look worse to give them advantages. And with account based cross-saves, of course none of them lost anything switching from console to PC. So you're more likely to get a MP gamer to make the switch moreso than a traditional single player gamer. 

The "Fortnite Diehards" are also likely the last holdouts from the 8th gen with that gamerbase holding onto the PS4 and Xbox One version due to being able to run the game perfectly fine.
Microsoft and Sony and even Nintendo need to convince those gamers to upgrade, which they haven't been successful to do yet.

You can argue all you want, but you are wrong.

Palworld absolutely would not run on my PC until I found the correct driver.  This does not happen on consoles.  Console owners don't have to roll back drivers 

Hogwarts was 100% unplayable, crashing every 5 minutes with complete rebuild of shaders.  This doesn't happen on consoles, especially huge massive releases.  Bad port is not equivalent to unplayable.  Hogwarts was 100% unplayable and it was well documented.

I prefer PC over console and I will not be returning to consoles.  But claiming there isn't additional maintenance on PC is flatly wrong.  

Edit

Also had to flash the bios to prevent cpu damage.  PC, imo, is superior.  But has additional maintenance.

Last edited by Chrkeller - on 08 October 2024