Otter said:
There have been dozens of PS5 titles with much bigger launches then Astro, plenty even in the last months like Gundam breaker and even late ports like shin Megami Tensei. The size of install base is not an issue. It's numbers are merely a reflection of being a new IP that needs to grow organically. Aside from being understocking during its launch week (which means higher digital ratio), it's current trajectory is good. Worry about Astro when it drops out the top 10. Also what was the last non Nintendo Switch platformer to open with big numbers? |
I said nothing about the install base.
The problem is the game launching in the exact same moment Sony is making the japanese lose all interest in the PS5.
Also, Nintendo fans love platformers, so the game would have had a vastly bigger audience and exposition there being on the Switch.