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JRPGfan said:

Just want them to go back to basics.
Stick with a cheap box, dont do mid gen refreshes, dont do GAAS games.... and make more variety of single player games.
Bring back some of the platformers and make some more RPGs.

This is my general mindset as well, but I'm open, as long as SNY is willing to be reasonable.

Mid gen refresh can be acceptable if it's done like last gen (PS4). Slot the mid gen refresh in where the launch console price was. This also likely means making the launch console weaker than they did with PS5, and more like PS4, so there's a worthy jump to Pro, then to next gen. If SNY wants to make the launch console more performant, like PS5 was for $499, based on a decent economy at the time, then don't bother with a Pro, and just shorten the gen a bit, like 6 years max. Don't milk the hardware in terms of profit either. If you can sell it for less, do it. Make the money through games and online services.

Trying to make some GAAS games is fine, just don't waste too many resources chasing that hit game that will flood PS with cash. That or build/buy new studios to make GAAS games so your existing studios can keep doing their thing, unless of course some existing studios want to give GAAS a try. Then give them a shot at some point, but don't have too many working on GAAS at once. Always make sure you're pumping out consistent enough bangers, even if they're not giant AAA experiences.

Let the studios keep doing their thing in terms of the games they make. That's worked out pretty well in the past. Don't push them into things like GAAS if they don't want to. Suggesting new idea's, or building on old idea's and IP is fine, but don't push too hard. Let them choose and go with the flow for the most part. While everyone needs some guidance and some discipline, creative people tend to perform better with more freedom, just not endless amounts of freedom.