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JackHandy said:
Tober said:

It depends on how people perceive value. Having something tangible in your hands increases the perceived value. At least to me.

Myself, I would not pay the same amount for an e-book compared to a physical paper one. For games my limit is about EUR30 for digital. Above that I want physical.

If somewhere in the future Physical does not exist anymore, I don't see me buying that many full prized anymore. Max 1 a year. The rest then will be either heavily discounted or cheaper AA (Indy) games.

Perhaps I am the outlier, but if sufficient people like me exist, it's in the interest of publishers to have physical as an option to retain full prize level.

If physical is gone completely, the only way I'd still game is through something like Gamepass, be it Nintendo, Sony or Microsoft. I just can't fork over more than a few bucks on a digital title. I just can't. Renting is about all I could get behind.

Agreed. Game Pass and other services are worth it as long as you play enough of the games, and you already know going in you have limited access to the license. 

When I buy a digital game, I hope I will have the license forever, but I don't know. With a subscription, I know I'm on borrowed time if I unsubscribe, change tiers, or it leaves the service. 

Something that I'd really like to see happen are digital game rentals for new releases, recent games, and legacy titles. Sometimes you want to try a game longer than a demo or would gladly rent it for a few days to a week for cheaper than the asking price. VOD added rental options long ago, which makes the loss of brick-and-mortar video rentals less of a blow. I think losing game rentals with those stores shutting down is worse. Admittedly, GameFly still exists even when Netflix killed their disc rentals. 



Lifetime Sales Predictions 

Switch: 161 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million)

PS5: 115 million (was 105 million) Xbox Series S/X: 48 million (was 60 million, then 67 million, then 57 million)

PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)

3DS: 75.5 mil (was 73, then 77 million)

"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima