IcaroRibeiro said:
The point is except by Arms all those games could run perfectly fine on Wii U. I'm sure a few of those titles, if not the majority of them, were at start developed with Wii U in mind and only during the development the focus shift to Switch since Wii U flopped hard A game like Octopath Travaler with 3D-HD can run really well on Switch, why should publishers not release this kind of games on base Switch anymore if they are able to run on base Switch? Of course, Switch 2 needs plenty of games that can't run on base Switch as well, but if the game can run is acceptable conditions on both it absolutely should be released on both It's a very odd mindset console gamers have that companies should stop supporting perfectly fine consoles and move forward. Can't see PC gamers demanding companies to release games that can't run on lower spec PCs just because they purchased fancy GPUs |
Whether they could have run on Wii U or not is ultimately immaterial though, because the simple fact of the matter is that they didn't, therefore the new hardware justified its existence with plenty of games available nowhere else.
Again though, Switch/Wii U is not a good example of this phenomenon because there's not a big power leap there due to the change in form factor.