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G2ThaUNiT said:

I think throughout this year, people are really starting to recognize how massive PC gaming is to the industry. Helldivers 2, Palworld, and now Black Myth: Wukong would not have gone anywhere near as viral as they did without the PC platform.

It's a big reason why platform holders are now releasing their games on PC either at launch or delayed, and it's very rare now to have third parties to not release their games on PC day one as well.

EDIT: Meanwhile, Warhammer 40K: Space Marine 2 just surpassed 100K concurrent players on Steam and is still climbing! This is in early access for players who purchased at least the $90 edition of the game. Think we got the next major hit of the year!

It was never about recognizing the worth of the PC platform, it is the biggest platform afterall with huge markets like Steam, Epic Store, etc ...

Though, considering the examples you've given, this year showed mostly how important the PC market in China is to the sales of some of those games. PalWorld and Wukong would be nowhere close to what they are currently selling without that market.



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