curl-6 said:
It really depends on the game; it's entirely possible for a game with a stylized look to push very demanding effects; TOTK for example throws around a ton of interactive systems, volumetric lighting, physics-driven particles, realtime reflections, grass rendered down to individual polygonal blades, etc. Meanwhile something like Skyrim on Switch has a more realistic art style but uses simpler and less intensive effects and techniques. |
Skyrim is also a ps3 game. Not quite a fair comparison. That game is super old and of course uses old techniques.
And to be clear I mean this as a compliment to Nintendo. Their games look great, play great, are small in file size and don't require stupid hardware to play. Nintendo is leagues ahead of everyone with the balance they have found.
And I prefer the look of LM3 over Hellblade.
Last edited by Chrkeller - on 05 September 2024