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Chrkeller said:
curl-6 said:

Technically impressive is kinda relative though; Nintendo's games are not advanced by AAA standards, simply because they are developed for mobile hardware.

On the other hand, games like Metroid Prime Remastered, Tears of the Kingdom, and Luigi's Mansion 3 are very technically impressive by the standards of the hardware they're running on.

I'm not a developer so I'm basing it off PC experience.  Meaning games chasing photorealistic graphics push my PC way more the art style games. 

Photorealistic, I am not always locked at 120 fps, fans are running and the temps are up.

Compared to when I run art style games...  120 fps locked with ease, fans barely spin and low temps.

Based on experience photorealistic games are technically more demanding.  I could be wrong, but it seems that way.  

And for the record I prefer art games over photorealistic.  

My comment wasn't a knock at Nintendo, I just don't think their style of graphics will eat up hardware like other games (photorealistic) will.  

It really depends on the game; it's entirely possible for a game with a stylized look to push very demanding effects; TOTK for example throws around a ton of interactive systems, volumetric lighting, physics-driven particles, realtime reflections, grass rendered down to individual polygonal blades, etc.

Meanwhile something like Skyrim on Switch has a more realistic art style but uses simpler and less intensive effects and techniques.