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Cobretti2 said:

I think what will dictate what gams come out to it is the storage capacity and price of the cart.

Too man incomplete gams on Switch or CODE-IN-A-BOX nonsense which resulted in poor sales of those games.

If publishers can't release a full game on the media at reasonable cost, then they probably won't bother as digital is ore profits for them, or a disk as the other two consoles have.

Case in point for these companies to actually compress their file sizes to be more respectable in the end. 

Of course, a lot of what you reference is mostly attributed to 3rd party games, western publishers especially, but there's also the fact that prices for higher capacity cards have gotten much better since the start of the Switch lifespan. It'll definitely be possible to games using 32gb-64gb cartridges in the future in the same equivalent of the usual 8gb-16gb we have knowdays.



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