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LegitHyperbole said:
SvennoJ said:

No, an fps replicator ;)

AI can be useful to optimize games. Brute force guided search what to nip and tuck to maintain stable frame rates. The more games it optimizes the better it could get at it. I guess AI upscaling is already a form of that.

If Ubisoft trained an Ai on all of there IP to spit out some form of a game on the cheap, would it be any different from a team making a new game. 

Yes, it wouldn't have anything new instead of 5% new things :p

What AI could do is localize games. In the sense of, put this game in my city. GTA 9 pick a city on Google maps, play it there. Yet thinking up original characters, story lines and missions, better left to humans. Integrating those into a city of choice, AI could (eventually) do that.

So if you're fine with the same characters and gameplay, yes AI could generate more Assassin's Creed games. But someone would need to enter all the historical city data ... There's no Google Earth of ancient times!