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Darc Requiem said:
Chrkeller said:

I actually think 12 gb is a bit too low.  Steam Deck is 16 gb.  Rog Ally X is 24 gb.  People point out GPUs that are 8 to 12 gb, but computers also have additional system ram (usually 16-32 gb), and the vram is way higher in memory bandwidth (3050 is 2x what the switch 2 will be + system ram).  The series S is often highlighted as being 10 gb, but comparative to the Switch 2, it has literally 2x the memory bandwidth, in a broad/generic/illustrative way the Series S versus Switch 2 is 20 gb versus 12 gb.  

I'm rambling a bit, but 12 gb is meh.  I am hoping the rumors are wrong and it is 16 gb.  

The big thing people seems to miss in the Switch 2 versus PC Handheld comparison is that games aren't built specifically for the latter. They are PC games first and foremost. Switch 2 games will be built specifically for the platform. They will have a level optimization not possible on games running on a Steam Deck or Rog Ally X. It's why I feel having more than one configuration for a console (Xbox Series X and Series S) undermines the key strength of the platform. A fixed box in which every user has identical specs which allows developers to code for it's exact hardware. It's why there are games that work on the Switch that you'd think have no business running on the system.

No doubt that will be true for 1st party games.  But for third party games?  I don't see third party building games specifically for the S2.  Games will be built for Xbox, ps5 and PC.  

I can't fathom Capcom making Wilds, SF7 and RE9 based on S2 specifications.