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Chrkeller said:
Radek said:

I think Switch 2 will be getting vast majority of third party games. Of course DLSS will be doing a lot to save image quality, and 12 GB of RAM will be plenty to make sure games don't run out of memory.

I actually think 12 gb is a bit too low.  Steam Deck is 16 gb.  Rog Ally X is 24 gb.  People point out GPUs that are 8 to 12 gb, but computers also have additional system ram (usually 16-32 gb), and the vram is way higher in memory bandwidth (3050 is 2x what the switch 2 will be + system ram).  The series S is often highlighted as being 10 gb, but comparative to the Switch 2, it has literally 2x the memory bandwidth, in a broad/generic/illustrative way the Series S versus Switch 2 is 20 gb versus 12 gb.  

I'm rambling a bit, but 12 gb is meh.  I am hoping the rumors are wrong and it is 16 gb.  

The big thing people seems to miss in the Switch 2 versus PC Handheld comparison is that games aren't built specifically for the latter. They are PC games first and foremost. Switch 2 games will be built specifically for the platform. They will have a level optimization not possible on games running on a Steam Deck or Rog Ally X. It's why I feel having more than one configuration for a console (Xbox Series X and Series S) undermines the key strength of the platform. A fixed box in which every user has identical specs which allows developers to code for it's exact hardware. It's why there are games that work on the Switch that you'd think have no business running on the system.