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SvennoJ said:
curl-6 said:

True, they did exist further back, but as outlined in the OP, this can include things that technically existed in the 20th century but only really took off in the 21st, similar to how there were 3D games in the 70s and 80s but it wasn't til the 90s that 3D exploded and took over.

I would argue that motion control as a mainstream thing is a 21st century breakthrough.

It's still not mainstream though. Touch screen is a mainstream breakthrough. But it sucks for gaming :/

Minority report type control, will that ever happen? Mind / voice control combined with eye tracking might be more convenient. All 3 still need a lot of work though. Yet I don't see people 'air typing' with motion control. And why would they, blind typing on touch screen is super fast.

For gaming it's not mainstream either. It's still an add-on for games, only a primary control scheme in VR and very few games outside VR. Yet there is still a lot of time left in the 21st century :)

It is mainstream though; it's the default for most of the best selling games on the best selling system on the market; Breath of the Wild, Tears of the Kingdom, Mario Odyssey, Super Mario Party, Ring Fit Adventure, Switch Sports, Pokémon Let's Go, Splatoon 2, Splatoon 3, Luigi's Mansion 3...

These aren't niche games, they're mainstream hits that have sold tens of millions of copies.