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Pemalite said:

Just ignore Zeldaring, he isn't offering anything factual to discuss.

SvennoJ said:

Steam completely changed how games are delivered on PC, very valid answer.

Sadly it also turned Valve into a store keeper instead of making games :/

This.
We went from having to hunt around for CD's and CD Jewel cases to input CD Key's to a full digital system.

Valve did start to branch out into hardware though with Steam Machines, VR and now Steamdeck.

The PC was a good 10 years ahead of the consoles on this front.

Leynos said:

Apex is there. Morphies Law is there. Is Ninjala a shooter? I don't remember anything about it. Also indie games with online modes. I'm sure the goal post will change again because it's not CoD or whatever.

Overwatch was another popular one.

Lots of shooters on Switch with decent populations.

Chrkeller said:

Online is a good answer because it has taken off. It isn't my answer because online has all but killed couch coop with is tragic.

I'm still going with VRR displays. The display matching fps perfectly is awesome.

Yeah, split screen is basically a thing of the past these days... Which is unfortunate as it was probably where I had the most fun as a kid... Nothing beats 4-way split screen Goldeneye/Perfect Dark for hours on end back in the 90's.

Machina said:

When people say online and how it counts because of much better it became, my mind keeps defaulting back to the massive leap off a cliff in online functionality and freedom from Bnet 1.0 (1990s) to Bnet 2.0 (2010s). Just my personal experience, but online gaming in 90s (and then into the 00s) on PC was awesome.

The answer above me is a good one (Steam). Surprised no one's mentioned support for, and the move to, HD resolutions on the console side of things.

I was playing the original Age of Empires on zone.com back in 1997 on a 33.6kbps dial-up connection, I thought it was incredible.
...But we still had to use things like MSN messenger to organize groups and such, now it's all seamless and integrated and feature-full... So when original Xbox gamers started touting online gaming... It was a "welcome to the club" moment.
Sony and Nintendo eventually caught up and now it's just a standard expectation.

The impact to HD was probably less for me as a PC gamer... As every few years I just had a bump in resolution anyway so I didn't really notice the jump to HD.
For example... 640x480 on the Voodoo 2, 800x600 on the Geforce 256, 1024x768 on the Geforce 3, 1280x1024 on the Radeon 9700Pro and so on, if anything resolutions have stalled at around 4k, with the optimal resolution being 2560x1440 with higher refresh rates.

Actually it is factual and provided numbers of fortnite the biggest  online shooter. I don't think there is nothing not factual about saying switch's FPS shooter online user base is minuscule compared To PC and other consoles. So saying GYRO is the biggest step in gaming in 21 century  when many developers don't implement it  on PS5, or PC doesn't make much sense to me.

The way i see this question is things that changed gaming forever and is still very irrelevant today, it's basically steam, and online play. with out them gaming wouldn't be nearly as big and they are only getting bigger.

Last edited by zeldaring - on 21 August 2024