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TheMisterManGuy said:
zeldaring said:

Most thirdpartys want a powerful system with a good development environment.  Well I guess it depends what  developers you are talking about but most AAA games do like to push the consoles to their limits. we already see engines like u5 struggles with current gen consoles.

If you're making a massive AAA release, then yes, very powerful hardware is a necessity. But for everything else, you don't really need it. We've seen tons of developers support the Switch even in spite of its weaker specs, simply because it's a cheap, easy to develop for console with unique features, and a large userbase.

Yes but that's the way games work these days everything is ported to all hardware. Look at steamdeck it only sold 3 million yet everything runs on it for the most part, that doesn't really tell you anything about how much effort Nintendo to get thirdparty support and with switch 2 being so late it just confirms to me anyway that they don't care.