Veknoid_Outcast said:
I’ve always enjoyed seeing what developers can do when faced with limited resources and/or technological restrictions. Creating a perfect product with all the time and money in the world is great and all, but making something from nothing is a special sort of achievement. It’s amazing the amount of creativity and unconventional thinking that can spring forth when the desired result is blocked in some way. |
Yeah, I love seeing these kind of ports where devs manage to squeeze a game onto much less powerful hardware than it was designed for, especially in cases like this where the results turn out better than expected.
I own a lot of PS4-to-Switch conversions and this is right up there with the likes of Sniper Elite 4 and Outlast II as one of the most well done.







