I still can't believe we don't know if Super Mario Maker 2 hit 10 million. I'm going to imagine it hasn't if Nintendo hasn't bothered to update yet since December 2022 of about 8.42 million.
Before launch, I would've said 10 million was a lock, with 15 million as likely. If it reaches 10 million, probably just barely. I understand a lot of people don't want to create levels (I have little interest or skill to do so) but playing Nintendo's levels and other people's levels is pretty fun.
Lifetime Sales Predictions
Switch: 161 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million)
PS5: 115 million (was 105 million) Xbox Series S/X: 48 million (was 60 million, then 67 million, then 57 million)
PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)
3DS: 75.5 mil (was 73, then 77 million)
"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima