curl-6 said:
Not really; it isn't just "impossible ports" from PS4/XBO that use modern effects on Switch. Bowser's Fury, Monster Hunter Rise, and Pikmin 4 use screen space reflections, BOTW/TOTK use physics-driven particles, FIFA/FC on Switch uses PBR, etc.
DF also said though: "Yes, the resolution slips to similarly low levels but what you see by eye is noticeably sharper, which is what matters" and "given the quality of this title across the board in terms of gameplay, technology and presentation, Xenoblade Chronicles 3 is highly recommended". |
They are comparing it to as xenoblade 2 which was a disaster resolution wise. I seen pics and plenty gameplay footage it looks really blurry to me but I guess if you used to switch impossible parts it's not bad.
As for those other games you mentioned they look really average graphically to me but it's cool there using new techniques.