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curl-6 said:
Pemalite said:

The Xbox One had a few key advantages... Namely the CPU speed and the DRAM latency, which meant that in a few games which weren't bottlenecked by the Xbox One's slower memory bandwidth and GPU performance, it could actually come out ahead. - It was just a very rare occurrence, I recall one of the Assassins Creed games turning up better results when there was a ton of NPC's on-screen.

Yeah it was Assassin's Creed Unity; both consoles ran at 900p but the Xbone had a better framerate: https://www.eurogamer.net/digitalfoundry-2014-assassins-creed-unity-face-off

Considering this was so damn rare and many games look more impressive and do way more with cpu this is really most likely just a less skilled port team doing the job.