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zeldaring said:
Chrkeller said:

Sure and some games run better on ps5 than PC...  Shit ports don't mean anything.

The Wii U had more modern chipset and 2x the ram of the 360 and 4x more than the ps3.  

 And teraflops is an utterly worthless benchmark and should be banned from discussion.

And yeah, some N64 ports were meh, like RE2.  The ps1 version held its own.  That doesn't mean the N64 wasn't significantly more powerful.

Oh come every GPU that's 2x in power to the 360 ran circles in the majority of ports so please don't use that excuse. DF even used a GPU that had 352 gflops and tested games it crushed the 360. wiiu only had 1 gig of ram for games.

Xenos Xenon 360 gpu

 

CORES240

 

TMUS16

 

ROPS8

 

MEMORY SIZE512 MB

 

MEMORY TYPEGDDR3

 

GRAPHICS PROCESSORLatte wiiu basically the same class gpu as the 360. 
 
CORES160
 
TMUS16
 
ROPS8
 
MEMORY SIZE2 GB
 
MEMORY TYPEDDR3
 
BUS WIDTH64 bit

Chrkeller said:
zeldaring said:

Oh come every GPU that's 2x in power to the 360 ran circles in the majority of ports so please don't use that excuse. DF even used a GPU that had 352 gflops and tested games it crushed the 360. wiiu only had 1 gig of ram for games.

Xenos Xenon 360 gpu

 

CORES240

 

TMUS16

 

ROPS8

 

MEMORY SIZE512 MB

 

MEMORY TYPEGDDR3

 

GRAPHICS PROCESSORLatte wiiu basically the same class gpu as the 360. 
 
CORES160
 
TMUS16
 
ROPS8
 
MEMORY SIZE2 GB
 
MEMORY TYPEDDR3
 
BUS WIDTH64 bit

Dude the U was a massive failure, of course 3rd party didn't put effort into it.  The U was dead out of the gates.

The U had 1 gb for games..   the 360 had what? 256 or 384?  It was a massive, massive difference.

You are off base.

you are ignoring the fact that by most accounts the cpu was weaker, and the gpu was basically the same even weaker in some aspects and better in some, like 512 MB GDDR3 memory, which are connected using a 128-bit memory interface vs 64 bit for wiiu, or the 240 shader units vs 160. Also developers were already used to dealing with such low amount of ram with those weak specs so it wasn't really a big advantage you are making out to be but as you can see looking at the specs there were real reasons the ports did bad not just the lazy port excuses, or devolpers don't care. keep in mind wiiu was coming off a huge success that was the wii.

Last edited by zeldaring - on 21 July 2024