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curl-6 said:

Besides sheer scale and seamlessness, the other thing that set Xenoblade Chronicles X aside from PS3/360 open world titles was performance.
Games like Skyrim, GTA5, Red Dead Redemption, etc had serious frame rate drops; XCX by contrast is rock solid and almost never dips during gameplay.

Red redemption was pretty solid on 360. Gtav yea it wasn't solid and obviously gtav is way more demanding and has a probably a 10x budget but making a living breathing city as detailed as it was on 7th gen was a miracle and only achievable cause of the massive budget they had. Xenoblade x looks alot like something  from the 6th gen with the super flat lighting and character models from 6th gen.