curl-6 said: Besides sheer scale and seamlessness, the other thing that set Xenoblade Chronicles X aside from PS3/360 open world titles was performance. |
Red redemption was pretty solid on 360. Gtav yea it wasn't solid and obviously gtav is way more demanding and has a probably a 10x budget but making a living breathing city as detailed as it was on 7th gen was a miracle and only achievable cause of the massive budget they had. Xenoblade x looks alot like something from the 6th gen with the super flat lighting and character models from 6th gen.