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Wman1996 said:
curl-6 said:

In an age where AAA games have become insanely bloated, I love that Nintendo still keeps their games to a nice manageable size.
Granted, it's easier for them to do so when they tend not to lean into super hi-res textures or extensive voice acting, but still, it's much appreciated, given even similar games on other platforms can be much less trim; Crash Bandicoot 4 on PS4 was 45GB for instance.

To date, Nintendo's biggest game ever is still Xenoblade Chronicles X which weighed in at 22GB; even Tears of the Kingdom weighs in at just 16GB.

Fingers crossed even most of the most gorgeous Switch 2 games keep it under 60 GB.

Even with Nintendo's skill in file sizes, compression, etc. there will likely be a good number of first-party games above 32 GB. 64 GB game cards are going to happen for Switch 2. I don't see Nintendo requiring you to download significant portions of your physical game purchase. 

Yeah even on Switch 2 I doubt we'll see first party games the size of many AAA PS4/XBO games; small file size has been a high priority for Nintendo on Switch, and I expect that to continue. The next Zelda or Xenoblade isn't gonna be 100GB, while I doubt most of their next gen releases will even be the size of something like Crash 4.