In an age where AAA games have become insanely bloated, I love that Nintendo still keeps their games to a nice manageable size.
Granted, it's easier for them to do so when they tend not to lean into super hi-res textures or extensive voice acting, but still, it's much appreciated, given even similar games on other platforms can be much less trim; Crash Bandicoot 4 on PS4 was 45GB for instance.
To date, Nintendo's biggest game ever is still Xenoblade Chronicles X which weighed in at 22GB; even Tears of the Kingdom weighs in at just 16GB.