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Soundwave said:
zeldaring said:

And we have another lie. You say 720p /50-60fps for challenging  games like doom, Doom 2016, Doom eternal and Hogwartz are doing 39-60fps based on the videos you sent at 400-500p being over clocked just stop with the lies. Read dead is 720p 50-60fps with a over clock and 1080p 30fps locked with base clocks. Like I said it give 5 to 15fps with a over clock that's not extreme.  Red Dead is not a demanding game.

The more I watch santiago videos the more it proves how much everything you say is false. I'm watching nier over clocked video and  the game looks horrible docked in handheld mode where it drops in the 40s often according to santiago with it being over clocked.  I like how to dude mentions that the game takes a huge hit visually in handheld mode while being docked or that over clocking only gives you 2 hours of battery. I'm sure people are gonna line up for a pro version that gives 40-60 fps on games with a huge hit graphically lol.

Even your paper mario video has the game dropping to 40fps lol this is getting embarrassing. 

You jump all over every frame drop as if the PS4/XB1 don't have massive frame drops all the time themselves, these are significant improvements from the stock Switch across the board. The base Switch in a lot of these more challenging games also drops below 30 fps, we're talking 20-30 FPS improvements in many games not just 2-4 games. If Nintendo made this officially available on the OLED model, tons of people would use it. 

Like you cite the Santiago Nier video but conveniently leave out that he says the game is much better with the overclock at the higher frame rate and he wouldn't play it without. 

This is a raw overclock with no developer tuning done either, if developers sat down and worked with the game, they would likely get better performance, that has to be factored in too if we're considering a "what if" this was officially released.

You also don't want to touch why Nintendo would put 4K output on the dock, change the chipset itself to allow 4K/60, nor address the the video of the guy that proved the Switch can run games at 4K resolution, even able to emulate itself to run Switch games at higher resolutions.

Here is a different kind of example of what the resolution difference could look like on Switch games, but who here can honestly say there is no difference in visual quality here (go to the 12 minute mark):

The left and right image quality difference is massive. This is actually a bigger visual difference than most PS4 to PS4 Pro games because the base resolution is so low on some Switch games that being able to increase it yields a much bigger visual difference. That would be another use case where devs could keep games at 30 fps but get much better resolution. 

I stand by my reasoning, this would have been an absolute massive upgrade for the Switch, I also believe the 4K video shows the Switch can run games at higher than 1080p resolutions, probably quite easily. If it's able to emulate itself and run games at a higher resolution, then native software without the emulation overhead almost certainly would run far better. 

I also never bought the stupid "Bloomberg just lied about Switch Pro". They cited *11* different developers that they talked to, not 1 or 2. This is one of the largest business outlets in the world, it's read by CEOs or industry trade people, this is not some idiot kid's rumor page on a Reddit, I doubt they basically just lied about that. 

I don't bother with the 4k output cause I know switch can't do for 99% of games and it's not worth talking about it's like sony having 8k on the box with ps5 not worth discussing. 

Why would i cite ps4/xbox? We are comparing switch to over clocked switch that's the only comparison that relevant here. The games that mentioned saw a severe downgrade in graphics to get better framerate and it was all over the place anyway. As I said before if you keep the same settings in games were are looking at 5-10fps it's still pretty huge but hardly something you could call a pro.