Chrkeller said:
The bit I'm aware of is overclocking requires modding and most are replacing/upgrading items on the unit, especially cooling with thermal paste, etc. Personally I don't think modding and overclocking is a fair assessment of what hardware can do. I mean I can mod a Honda civic to be 3x faster than stock, that doesn't mean the civic was designed to be that fast. The chip shortage makes the most sense. Probably a combination of the switch selling well and the chip shortage. A Pro model, assuming the rumors were even true, wasn't needed. Either way I'm not buying this Nintendo conspiracy that Nintendo is using a fraction of the switch's power for resell upgrades in the future. That would be quite terrible. Nintendo has the clock limits for battery and life span. Edit And Zelda + Cornina are correct, the games being cited by Sound are modded as well, to get higher fps. They aren't the same game as is running at 60 fps. Resolution, foliage and other aspects were downgraded. Basically people added sliders to the game and modded the hardware. |
Yup that that magical 2x boost he was talking was basically made up. These games that run 60fps are already running 40-45fps with a unlocked frame rate mode on modded switch with no clock boosts. with the boost they can hit a 50-60fps and that's of course in some gpu bound games. It's also has to have the switch in handheld mode always plugged in. It's way more complicated then Soundwave makes it out to be and there are very good reasons why Nintendo underclocked it. It's just better to be safe then sorry for such a small boost, and only someone delusional would call this a pro version.
Last edited by zeldaring - on 19 June 2024