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burninmylight said:
Chrkeller said:

No doubt.  But do you really think the switch is 2x more capable and Nintendo is for no reason down clocking the hardware, intentionally running games at lower resolution and fps, to only sell the exact games a second time on the S2?  Sorry, I ain't buying that narrative.

I don't see Nintendo purposely making PMTYD 30 fps max on the switch, when it could easily be 60 fps, intentionally to sell it at full price on the S2 upgraded to 60 fps.

I mean what sounds more reasonable?  Nintendo having a massive conspiracy running that prevents the switch from running at higher performance to resell the same games on future hardware.....  or the switch was downclocked for battery and life span?

Occam's Razor.  

Oh, definitely the bolded. I'm amazed no one has mentioned this yet, but let's say that Soundwave's claims are true about the Mariko model's capabilities. Well, does that mean that devs should now be making games with that extra beef in mind? If so, what does that mean for all of us with an older model? Sounds like an N64 Expansion Pak situation.

And about the Switch Pro being canceled to make it easier to market and sell the Switch 2: I can see that, but not for the reasons Soundwave is stating. I think the biggest factor in that is the worldwide chip shortage effecting every sector of technology at the time, and production lines being harshly bottlenecked for a couple of years. None of the Big 3 could produce consoles fast enough to keep up with demand, but Nintendo was the least impacted thanks to its console already being on the shelf for years and having production lines well in place. A Switch Pro would have likely experienced the same drip feed that the PS5 and X Series (mostly X) did, and would have complicated supply chains. Nintendo read the room and saw that it would be wisest to go ahead and stick with its golden goose. This is speculation on my part, but I think that was the bigger factor.

The smaller factor is that it does become easier to market the Switch 2 when you're not asking customers to spend hundreds more dollars on another piece of hardware, this one the third time in the span of eight or so years and coming off of a catastrophic global event that caused mass unemployment and inflation. And when you do reveal and market it, it has more room to shine with a greater sense of the newness factor and a better contrast to the Switch 1's capabilities. I am aware that the PS5 is doing well despite the PS4 Pro and a new iPhone is released every year followed by submodels.

The older switch could  be over clocked as well just not as much as Marika. In the end though the over clocked doesn't produce miracles like Soundwave states. It's really more about the extra programming that the mod community does to get better perfomance, at much lower resolution. but if we are talking about just over clocking the switch it's get a nice boost in 5fps-15fps boost depending on the game, that's about it hardly anyone would call that a pro version it's laughable. 

As for why ninetndo didn't release pro, honestly it would have been a mistake for them, a pro version would not be in demand like a ps5 or Xbox series it's not new console. And just a better version of the switch. It would have demand for sure but just like the ps4 pro it would probably 20-30% of switch sales. Nintendo should have released switch 2 earlier cause based on the pro specs the switch 2 jump would not be worth it so Nintendo did the right thing.