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Soundwave said:
zeldaring said:

 The switches hardware is made for a specific power draw. Boosting clock speeds, even more so for the gpu, will boost power draw and while the chip may be able to handle it we don’t know if the rest of the components in the switch can. Granted Nintendo DID enable the “boost mode” thing for switch and that boost clocks speeds on the cpu and lowers them on the gpu. That means it can clock higher and Nintendo knows it BUT the fact that they underclock the gpu says a lot

The Mariko (which is basically every Switch from August 2019 onwards) can easily overclock, the thing barely even gets warm, and you can see that fan speed doesn't even go above 50%. My brother's is modded, he gets about 3-4 hours of battery life even at max clocks. I'm just waiting for a Switch 2 so I don't care about doing it, honestly I don't really mind playing at 30 fps anyway, sure 60 is better but it's not something I lie awake in bed at night over. 

They were clearly planning a 4K/Pro Switch model though, there's no way they added 4K output to the dock and even changed the chipset itself (to allow it to output 4K60 max), so they were going to do it. 

In a few years they will probably just admit it, same way they initially said nothing about a Game Boy Atlantis model (32-bit successor) but then admitted to it years after the fact. 

Dude your theory is easily debunked most of Nintendo best selling games are already 1080p/60fps. allowing to be over clocked wouldn't even give you 60fps in most games with out a mod but they could have easily helped with 3rd party games which no one is gonna buy third-party  remastersr on switch 2. The biggest benefit would have went to zelda locked at 30fps and with a 1080p image quality, that's it. you make it these theories with out even properly thinking about it.