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LegitHyperbole said:
CaptainExplosion said:

How about the first Smash Bros.?

I'm not sure, never played. But I doubt it, it's a brawler, no?

I dunno, a fighting game that emphasizes vertical movement and where characters don't have proper HP sounds genre bending to me. Especially by early 1999 standards.

EDIT: Just remembered that Knights in the Nightmare exists. It was a DS game that combined strategy, RPG, and bullet hell mechanics. Undertale, though less exotic, deserves credit for using bullet hell mechanics in the format of a turn-based RPG.

The Black & White games had elements of City Builders, RTS's, and pet sims.

The entire Rogue-like subgenre is all about adding Rogue elements to completely different genres, like Metroid-likes, platformers, dungeon crawlers, strategy games, etc.

Brutal Legend has been described as an open world action-adventure game with rhythm game and RTS elements.

Katamari Damacy is... Katamari Damacy.

Games like Nights and the old Bionic Commando are very different from what one would expect from a platformer, being focused on aerial movements and never jumping respectively.

Last edited by Salnax - on 13 June 2024