By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Chrkeller said:
Soundwave said:

Budgets are not going to double/triple again like they have in the last 10 years though and that's a reality too. So "graphics will be pushed" ... not on 2x-3x the budgets the way it has been going the last 10-15 years. 

That isn't tenable. At 500 million you have to sell basically almost 30 million copies of a game to make any kind of reasonable profit, how many games per generation even sell 30 million that aren't made by Nintendo? 

And what happens if you have anything less than 100% hit rate and one (or gulp two) of your games underperforms? You could destroy your studio on that risk. 

Most 3rd parties are going to be stuck in the 80 mill-120 mill sandbox for their "big games" in the next 10+ years IMO and even that budget range is dangerous. Lots of studios will be shut down even in that range in the coming years, no doubt about it.

Not sure what to tell you.  You seem to require everyone to agree with you and I don't.

AI tools are coming hard and fast, which will lower development costs.

Exclusives are going away to increase sales.  

Graphics will continue to be pushed. 

You can kick and moan because I don't agree with your stagnant view.  I truly don't know what else to tell you.  

I think most big game coming out look stunning and pushing the hardware so far now it's a pretty safe bet . Then you got thr Korean developers really doing impressive work graphically.