Soundwave said:
I said that in this thread because in having MARKET discussion always boil down "well I need XYZ graphics settings" it's like who cares about personal preferences, we're not discussing personal preferences. You might as well also throw in whether you like ketchup with fries into every discussion. Make sure you remind everyone in every discussion about it too. Regarding the Mark Cerny comment (that's the designer of the PS5, that's who I'm assuming you are talking about) that proves my point genius. He's saying he is surprised this gen that developers are not aiming for maximum graphics fidelity and the best looking game possible and instead just opting for more 60 fps which eats up the performance of the machine. His point was he was expecting more developers to choose higher quality graphics at 30 fps rather than lower quality visuals at 60 which has been the norm in the past (at 30 fps you will have better quality graphics). That's not happening anymore as it has on past Playstations. IMO that's because well no shit, to maximize the graphics fidelity costs even more money, to keep your graphics setting in more of a mid-tier and simply push FPS to 60 costs basically nothing, you just need the hardware overhead to accomplish it. |
Heck you talking about at 30fps you get much better graphics but people just prefer 60fps it's the standard for perfomance now and people view 30fps as downgrade. If you look online not having 60fps option will get massive complaints for most gamers, sure they will take a 30fps game but it will be the biggest complaint now you hear about a game on current consoles. People were shitting on starfield for not having 60fps and they later added the option like 4 months after release.
Last edited by zeldaring - on 13 June 2024