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Soundwave said:
Norion said:

Right now maybe but 10-15 years from now the best quality graphics of today won't cost nearly as much. With how insane UE5 is UE6 might let indie devs have access to photoreal or at least close to photoreal level visuals.

I don't really think this is true, if this was true, then CGI should be going down in cost not up. 

Even in 10 years to make a 20 hour game that for example has the visual fidelity approaching like the 1st Avatar movie from 2009, I think you are looking at over $1-2 billion easy. You have to consider also inflation on top of that, what is $500 million today is not going to be $500 million in 2034.

Even today, it's not like we have Avatar 1 level visuals in high budget TV shows and mid budget movies, not even close, to get that level of visuals in even a 2 hour movie today would still cost a small fortune even though it's not cutting edge any more. You have to pay people and they deserve to be paid for their work. 

We understand you love nintendo and want them to take over gaming and everything else to die. you been pushing this narrative for people not caring about powerful  hardware anymore and ps4 hardware is more then good enough let it go. There is enough room for everybody to eat as soon the numbers were released that most PC users have more powerful hardware then ps5 and how PC gaming  revenue is catching up to all consoles combined, that should have been the end of the discussion and yes it's not some fetish to care about graphics and performance like you make it to be cause switch was huge with the younger audience. 

Last edited by zeldaring - on 12 June 2024