Soundwave said:
I believe it is in the documentation though (there's a ton of it, so it's a dense read) ... in fact one thing we learn from the Sony leak is internally at Sony and Insomniac there is a lot of hand wringing and worry about why Spider-Man 2 costing 3x more in budget due to graphics. In fact they even had a slide where Insomniac themselves states essentially this "We spent 3x the budget from S1 to S2 but we doubt the general consumer can even tell the difference". I'm not saying graphics can't get better, but the idea that we can double/triple from here I think is crazy talk. We are reaching the breaking point when even Sony is worried. GTA6 can be all that it is, but that's also a 2 billion dollar game, 1 billion at least on the budget of the game itself ... if that's the future of the industry, that's just untenable. You would need to sell like 70-80 million copies before you start seeing a return on investment. |
I honestly don't think it's graphics that much, for example Industry experts speculate TOTK it could range from $100 million to $150 million. That game engine ran on wiiu, Horizon forbidden has graphics better then spider man 2 and way more variety cost 200 million and is a much bigger game. gtav on 360/ps3 cost 200 million, i think marvel taxed them big time or they went over budget. just look all the games though if graphics were really that costly why are developers still pushing graphics so much.