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Soundwave said:
zeldaring said:

I don't think it's that complicated at all if you have the money and you game 10-20 hours a week, you want the best performance that's in your budget, and the data shows that people don't buy graphic cards like phones cause dropping frames or being low resolution really distracts from the experience for many, and as far i know graphics cards are not sold in monthly plans.

Because you basically just look at the industry in a fairly two dimensional bland way (ie: Nintendo is same Nintendo of 20 years ago even though many of the leadership positions are completely different, their hardware division is run by a completely different person, and Switch isn't exactly the DS philosophy at all for instance). 

Like I can use a fairly easy analogy here ... 4KTV's are the majority (vast majority) of TV sales today. That must mean people care about the highest picture quality possible and 4K video content ... right? Why buy a 4KTV to replace a 1080p one? And by extension that would mean good things for enthusiast formats like 4K Blu-Ray. Makes perfect sense. Except the reality isn't working like that at all. 

What we see is the exact opposite happening, people are fine with their cable TV still broadcasting in ancient compressed 720p, they just blast that onto their 4K 70 inch screen without a second thought. The majority of Netflix customers subscribe to the non 4K tier. 4K Blu Ray sales have tanked as 4K TV adoption has gone up, even though 4K Blu-Ray is the best quality of 4K content available. 

Why? Because you have to look at several factors (for one, you can't even buy non-4K sets that easily anymore and if you can the price difference to a 4K one is negligible, same as trying to hunt down like a GTX 1060 Ti or some shit ... you might as well just buy a RTX 3060). It's hard to even buy a non-4K TV. 

With the PC market it's even far more complex than that there are a lot of other factors most notably the Cryto Bros. Boom where demand was artificially high for years and then that market evaporated flooding the market with used GPUs at a discount. Sales of the 40 series which is the first GPU generation post-crypto boom really saw middling sales, luckily for Nvidia no one really even cares about that because supplying A.I. companies has become their no.1 business. 

But the sales data shows these people buying these GPUs and next-gen consoles don't care enough to spend another $50-$70 to buy a game that pushes the hardware ... Alan Wake II even won some GOTY awards. Starfield had a massive marketing campaign. Avatar Frontiers of Pandora is one of the biggest film IP in the world. Immortals of Aveum is published by EA and had a sizable marketing push too and lots of "finally showcasing the power of Unreal Engine 5!!!" and it flopped. Senua's Saga ... flopping harder than HiFi Rush. Final Fantasy 7 Rebirth as a PS5 only, surely that'll be the next-gen big ticket title that puts up even reasonable sales ... nope. 

No matter the data points you will just  use weak data points just so you can push the narrative that no cares about powerful hardware anymore while people are spending  thousands of dollars to upgrade, well then you will say they wanna upgrade just to upgrade, and be cool. The facts are ps5/xbox are only 4 million behind last gen while having little to no exclusives on both systems. Pc gamers with hardware that's better then ps5 are around 60-75million thats massive and just because a few games that had great graphics bombed is nothing new. This happened in almost every generation. Your best argument that people don't care about graphics are ninetndo handhelds when gamboy crushed both sega Genesis and super nes combined so don't coming telling us people don't care about powerful hardware when they spending hundreds and thousands This really shows it's higher then it's ever been.

Last edited by zeldaring - on 10 June 2024