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Phenomajp13 said:
zeldaring said:

I think you should learn what core means. When we talk about core we are talking about game design where motion controls are the core of the game. The only things that maybe motion controls added was gyro aiming that some people like and some people don't, other then that removing motion controls from all those games doesnt change how successful they would have been.

I think you should learn your gross bias against motion controls mean nothing. Motion controls don't have to be the core of every game. Motion controls are just another form of input like the thumbsticks or shoulder buttons. Would you suggest that thumbsticks aren't the core of a console just because Tekken for example is better played with a dpad? Of course not because Call of Duty is better played with thumbsticks. Motion controls just need to be treated like they are another form of input to be used alongside buttons not compete with them. That's what Nintendo and other developers have learned since Wii. That's why you dislike them because sometimes they were just shoehorned in. Now they are much more properly utilized and used when it makes sense. I always thought what if when playing CoD, I could drop shot with my thumbstick but maybe twist the controller to roll while fully prone? Everything doesn't have to be tied to a button, just a simple gesture would free up buttons to do other things.

Edit: What I'm really trying to say to you and Chrkeller is we have to get out of this mine set of motion controls vs traditional controls and really begin to realize they can be used together very well. I personally thought Nintendo does a good job of incorporating simple gestures into their traditional games. I really can't believe you would want Nintendo to try to tie all of Mario's movesets to buttons. They would be quite complicated, so utilizing motion controls helps simplify things sounded like a great idea. I would rather Nintendo try for gamers like you as well but honestly bro, complicated controls isn't fun to me.

What a embarrassing comparison you're comparing something that universally loved and used by every developer in the industry vs something that's not used in most games in the industry and divisive just quick Google search will show many have the opinion that motion controls suck for the most part.  

like explain how fucking shaking the controller violently  to make mario roll is better then just pressing a button and direction.

Last edited by zeldaring - on 07 June 2024