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Huh gotta say, that MH Wilds trailer left me conflicted.
It seems like the director from World got to eat the RE cinematic experience "meat" once again, those were the worst aspects of World and it seems right now that his team is basically doubling down on it.

Considering the usual trappings of a MH story, it's not exactly necessary. Also even more realistic looking humans with worse facial expressions than their previous games is somehow a thing ...

Gameplay wise, they took the cues about the mounts, completely essential element of the series moving forward. Switching weapons is cool ! New trappings mechanic and more organic feeling of an ecosystem that interacts naturally in this open zone context is great too.

Hopefully, when it comes to the biomes, this desert isn't the only thing we'll go through. Ugh there's something about all of the RE Engine used for these games that makes the colors look flat as if we're back into the 7th Gen muddy brown, greys and yellows.



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