Farsala said:
100s of games have been ported, but 100s of games haven't made it yet. Take the top games from 2023 (according to a random media site), excluding 1st party. Excluding 1st party we have 1/6 top games that came to Switch, but it was clearly not a technically impressive game compared to the non indie games. And this is 2023, the dominance of the Switch has been known for years. If there was a big audience for these games enough to make a big or easy profit, the Switch ports would have been made.
For a company like SE that is taking forever to port to even PC, I think a few 100k is the low point. For my interpretation, this is the level of sales needed to port from PS5. Xbox Series X- 200k Xbox Series X/S- 400k PC- 400k Switch- 600k+ Basically I think a Switch port needs to sell at least 3 times an Xbox Series X port, or at least 150% a PC port. |
The ones that didn't make it don't change the fact that hundreds did. There simply wouldn't be so many Switch ports if it wasn't viable, period.
Nobody said it was cheaper than an Xbox or PC port, the point is it's cheaper than making a whole new game from scratch.
Last edited by curl-6 - on 24 May 2024