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zeldaring said:
Soundwave said:

It doesn't affect Nintendo either way, but it's not like GTAIV was some "small release". GTA3 was the biggest game of the PS2 generation already, so IV was a massive release too.

The only software I've ever seen that substantially changed a system's sales trajectory after it had already sold 60 million units was Pokemon in the late 90s/early 2000s for the Game Boy. 

By and large once you're past 60 mill as a platform, you're basically just selling to your naturally evolving buyer base, but it's not like there's 1 magic game that comes at that point and radically alters the platform. 

Many of the people buying GTA6 on day 1 have their PS5 or XBox already. The "casual" part of the GTA fan base, as in the people who are willing to buy it because it's $10 ... those people aren't gonna be there day 1 or month 1 or probably not even year 1. I bought GTAV for $10 on a whim during a Steam sale, no chance would I pay $70 for 6. 

That's you. Most people i know that are casuals loved GTA6 and it's a day one for them, as the games that came before GTAV they were doing 20-30 million even with deep discounts, so there is no comparison,  when GTA6 releases  and if its great everyone is gonna be taking about it.

That's the general market actually, we can look at GTA5's sales and see most of its sales came after its first 3 years on the market, especially when it was heavily discounted. 

GTAV didn't sell like 50 million units in year 1 + 2. 

Either way it has nothing to do with Nintendo, it's like saying Taylor Swift has a concert movie coming out, and because Taylor Swift is so popular, Nintendo should have moved the Super Mario Bros. The Movie right out of the same year, lol, it's just nonsensical line of logic, one has almost nothing to do with the other. By the way the GTAIV people who thought it would "kill the Wii!" were goddamn hilarious on their meltdowns on this board. 

Nintendo's hardware or software appeal has nothing to do with GTA, if it did they never would be on track to sell 160+ million hardware units. 

Last edited by Soundwave - on 23 May 2024