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cycycychris said:
Chrkeller said:

The team is 25 people? Yeah that doesn't strike as porting GTA6.... strikes me more as Nintendo online ports of legacy titles. Which is cool. Gamecube has a lot of gems.

I'm not an expert on any of this stuff but this team of 25 managed to release a Switch port of Hogwarts Legacy port and a MK 1 port last year. If I am not mistaken, most ports teams are 20 people at most (but I don't know how that figure has changed with more recent generations and technologies). Obviously GTA6 is a very large scale game, so it might need some more resources to its port. But I can't see it reaching 100 active staff porting it.

You don't need 100s of people for any kind of port. 

100+ people is like if you're literally re-doing art assets, re-doing entire game sections, making new poly models. As you said, this same team of like 20-25 people ported Hogwarts Legacy to the Switch, and that's a pretty massive game itself. 

The Mortal Kombat games have a shit ton of content too. 

Last edited by Soundwave - on 22 May 2024