cycycychris said:
I'm not an expert on any of this stuff but this team of 25 managed to release a Switch port of Hogwarts Legacy port and a MK 1 port last year. If I am not mistaken, most ports teams are 20 people at most (but I don't know how that figure has changed with more recent generations and technologies). Obviously GTA6 is a very large scale game, so it might need some more resources to its port. But I can't see it reaching 100 active staff porting it. |
You don't need 100s of people for any kind of port.
100+ people is like if you're literally re-doing art assets, re-doing entire game sections, making new poly models. As you said, this same team of like 20-25 people ported Hogwarts Legacy to the Switch, and that's a pretty massive game itself.
The Mortal Kombat games have a shit ton of content too.
Last edited by Soundwave - on 22 May 2024






