Kyuu said:
Timed exclusivity and the $70 pricetag might play a very minor role in why FF isn't doing well these days. But they are far from the main reasons. All notable Sony games including Days Gone sell better on a single platform than recent FF on PS and PC combined, with some 4 or 5 times better. JRPGs have limited popularity and are associated with weebs. FF is no longer the cool console defining shit, and it'll take a miracle to get it in the 20 million+ league. I loved Rebirth. It's easily a contender for best combat system of all time imo, and it has a lot more going for it than just combat, so I'm not pleased at all that it's underperforming. But sometimes great games won't sell gangbusters. This genre itself has a limited appeal, and to top it off, Rebirth is a fragemented sequel to a fragmented remake. |
I could be wrong but I still think something like FF16 could push an extra 2-3 million on PC via day 1 release, standard PC pricing and with good performance. Maybe I'm wrong but I think the audience is there.
Plus splitting FF7 into 3 separate games was a God awful decision. Square needed to cut all the nonsense fluff and at most make it 2 games.
Square just needs to be smarter with PC folk. I mean Triangle Strategy for $60.... 😆