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curl-6 said:

To circle back to FF7 Rebirth, I really don't think it'd be impossible to bring to a Switch successor, technically at least.
Given it's at near 4K in graphics mode and above 1080p even in performance mode on PS5, I'd imagine that a 30fps port could be done with some judicious trimming of settings, similar to what we saw with games like Dragon Quest 11 or Witcher 3 or Dying Light on the current Switch.

That would certainly be one way for them to squeeze some more money out of it, provided whatever deals they have in place allow for it to be ported elsewhere of course.

I don't think porting anything is impossible (within reason).  It is always a matter of time, money and sacrifice.  

The problem with Rebirth for the S2 is file size.  It is just under 150 gb.  Square doesn't strike as willing to pay for large carts...  and who wants to download something that takes up 70% of the storage?  

File size is a big question for me on the S2.  256 gb is low, my rig is 4 TB.  

The open world sections of Rebirth I think would tear the S2's bandwidth apart.  So I don't think a straight port would be possible.  It would need additional sacrifices to textures and lighting.  Rebirth was built for 16 gb ram and 448 gb/s.  Going to 12 gb and 112 gb/s is possible but isn't a straight port.

As for silky smooth games, I nominate Crack in Time on the ps3.  The game is stunning.  

Last edited by Chrkeller - on 20 May 2024

i7-13700k

Vengeance 32 gb

RTX 4090 Ventus 3x E OC

Switch OLED