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zeldaring said:
curl-6 said:

You really don't need to sacrifice performance to get modern rendering methods on Switch; PBR for example is used in games like Metroid Prime Remastered, Alien Isolation, and FAST RMX which perform very well.

Xbox and PS2 are the same generation, but then Wii and PS3 are the same generation too, despite Wii being in the same graphical ballpark as Xbox and Gamecube. Generations aren't really defined by graphical capability any more.

Those 3 games you mentioned can easily take advantage of Switch's power since they aren't doing much. Like I said to me ps4 look a gen ahead of switch just look at witcher 3 and mortal kombat those look like portsof street fighter alpha on super nes a mess.

Now you're moving the goalposts. You claimed that doing modern effects on Switch results in poor performance. These games and many more prove that claim wrong. You don't get to now make up a new arbitrary rule to exclude them.

While we're on those games, Alien Isolation is on PS3 and PS4 as well, and the Switch version falls closer to the PS4 version.

Last edited by curl-6 - on 19 May 2024